![]() ![]() ![]() So far on the global version (Level 80), I largely have the same tree as the Hero tree is difficult to mess up unless you intentionally pick Flash Guard or the stat increases first. Unique capacties Army Initiative Boost 3 Dust Boost 1. Game of War Guide on Hero Skill Points: Troop Training Specific Skill TreeJoin the Game of War Chatroom: PRO ManbearClick Here for FREE Gold & iTunes Cards. Theyre best suited to governing widely built cities with lots of anomalies that border a friendly (or eventually cold war) empire. On the Japanese side where I left off (Level 85 Hero with the fourteen extra skill points unlocked) I had enough points to get everything with the exception of the flat stat increases and Flash Guard. Their hero skill tree is 100 city oriented, meaning every single one of their heroes can be a strong governor. I would definitely look into the skills that cost a single point so you can get the functionality of the Hero in your hands (such as Encore Jump, the ability to return to the teleportation point on a Talis, and so on). If you are asking instead of what you should prioritize in unlocking first I would look for Hero Boost at Level 5 so you can spend the minimum points in unlocking the rest of the Hero's functionality (Hero Time, Hero Counter, the Sword's Second-Stage charging skills, and so on). Empire - now a part of the Extended Hero Skill Trees - Empire Captains have a unique skill tree - Witch hunters have a unique skill tree - Warrior Priests have a unique skill tree - each Wizard has a unique unlockable skill at lvl20 Dwarfs - added the missing 'Block Army' extended upgrade to the Engineer General - improved some icons - added. The Palmyran Technological Tree determines whether or not the units and technologies are available for the civilization. The skill tree is heavily simplified compared to most other classes to the extent that you will be able to get most of the core skills if you choose to ignore the Flash Guard and the flat stat increases. ![]()
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