![]() ![]() Ofc, their port is using OpenGL 4.1 according to logs. But I'm also pragmatic enough to see that perhaps wine + DXVK might given them a run for their money very soon (at least on Steam, perhaps less so via GOG). ![]() That being said, I was hopeful to see VP use Vulkan going forward, because I think they could do very nice things with it. Note that there are other considerations: if vsync is enforced (doubtful), if there are any crashes/glitches that impact gameplay (uh.yeah, let's just move on from the initial launch there.), and of course the matter of customer support (VP are normally pretty good there these days, and do have a quick turnaround on reported problems). I don't mean to say one way or another is better, but from a pure performance perspective I suspect DXVK will win out. Quoting: GuestIt's worth noting that VP's version uses OpenGL, not Vulkan. You can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam. The customisation options sound pretty fun! Looks like a game I would really enjoy, so hopefully it performs well. So hopefully we can say a lot more about it in a future article. We've reached out to VP today, to see if we can get a review key for testing. Race on 18 official tracks and in the MXoN with all riders and bikes from the 2016 MXGP and MX2 seasons and be the first to experience the thrill of riding one of the 10 2-strokes available! Render your rider and your bike unique, with more than 300 official components for a complete customisation! View cookie preferences.Įxperience all the adrenaline of Motocross with the official Championship’s only videogame! MXGP3 - The Official Motocross Videogame offers the most involving game experience ever, with completely new gameplay and graphics thanks to Unreal® Engine 4. ![]() YouTube videos require cookies, you must accept their cookies to view. ![]()
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